输出循环:(突)破风–穿云-穿云-龙吟-龙牙-穿云-龙牙–穿云-穿云-龙吟-龙牙-穿云-龙牙-……
爆发时机:牧云叠到4层以后两层致伤后最大发爆发,激雷最大化覆盖,疾如风捆绑激雷,腰坠捆绑疾如风和激雷使用!
优点:省去了麻烦的渊,除了补45S一次的牧云BUFF,即45S一次的甩枪,其余时间都是无脑输出!
<一定要点这复制宏代码>
#name 傲血天策
633
#varbox name:v_bf,type:bool,tip:爆发,tip_1:自动爆发,tip_2:手动爆发,icon:656
#varbox name:v_yu,type:num_2,tip:极限输出模式,tip_1:极限输出,tip_2:开御和山,icon_1:4558,icon_2:1454
#skillbox 突,扶摇直上
/omwp [buff:6394] 韦顾枪
/omwp [nobuff:6394] 千载名
/if [fight]
/cast [target:卓力格图,nobuff:镇山河,tprepare:掷锤>0.5] 后撤
/cast [target:何莘涯,nobuff:镇山河,tprepare:吞云吐纳>0.7] 后撤
/end
/if [fight,nobuff:渊|镇山河|舍身|御]
/skill [v_yu=2,life<0.8] 御
/skill [v_yu=2,life<0.65,cd:御] 守如山
/skill [nobuff:守如山,life<0.3,cd:御,cd:守如山] 啸如虎
/end
/skill [tpre:天音化物|雨钓江秋|无懈可击|火舞金钢|薛家剑法|支援|阴阳双流|净与无净|龙甩尾|一阳指·二品|噬血影|怒吼|急行军|库尔达祷言] 崩
/skill [fight,mana<0.55,distance<=4] 徐如林
/if [sklv:牧云>0,sklv:龙胆>0]
/skill 突
/skill [v_bf,distance<=6,fight,((bufflv:牧云=4,bufftime:牧云>15,tmbuff:致伤=2,cdtime:疾如风>20);(cdtime:疾如风>=25))] 撼如雷
/skill [v_bf,distance<=6,fight,bufflv:牧云=4,bufftime:牧云>15,tmbuff:致伤=2,nocd:撼如 雷,(icdtime:腰坠>25;buff:风·斩铁)] 疾如风
/skill [v_bf,distance<=6,fight,bufflv:牧云=4,bufftime:牧云>15,tmbuff:致伤=2,nocd:疾如风] 腰坠
/skill [bufftime:牧云<15,nobuff:激雷|疾如风|风·斩铁|啸如虎|雷·鋭刃] 扶摇直上
/skill [tnombuff:流血] 破风
/skill [life<0.5] 灭
/skill 龙牙
/skill [tnombuff:致残,tnombuff:致伤=2] 龙吟
/skill [tlife<0.3] 灭
/skill 穿云
/end
/if [sklv:霹雳>0,sklv:龙胆>0]
/skill [v_bf,distance<=6,fight,(tmbuff:致伤=2;bufftime:雷·鋭刃>=8),cdtime:疾如风>20] 撼如雷
/skill [v_bf,distance<=6,fight,tmbuff:致伤=2,nocd:撼如雷] 疾如风
/skill [v_bf,distance<=6,fight,tmbuff:致伤=2,nocd:疾如风] 腰坠
/skill [tnombuff:流血] 破风
/skill [life<0.5] 灭
/skill [tmbuff:致残] 霹雳
/skill 龙牙
/skill [tnombuff:致残,tmbuff:致伤=2] 龙吟
/skill 穿云
/end