<一定要点这复制宏代码>
#name 许愿铁牢宏清爽版
#hello $nameMake-Your-Wish!!
#tip V3.17逐鹿铁牢破解版
647
#varnum v_定军的模式,5,tip:铁牢定军火腰坠的模式,tip_1:智能模式(默认),tip_2:无脑模式(cd好就用),tip_3:万里挑一模式(智能定军外加自动选择前面八尺内不以自己为目标的怪),tip_4:万里挑一傲骨模式(包含真定军外加自动tab和傲骨攻击你队友的怪),tip_5:手动模式(不推荐),icon:632,icon_1:646,icon_2:654,icon_3:2981,icon_4:2994,icon_5:3138
#varnum v_突的模式,3,tip:突的模式,tip_1:不自动突,tip_2:自动突(有名单过滤建议检查名单是否过时),tip_3:自动突boss而已(有名单过滤建议检查名单是否过时),icon_1:3138,icon_2:639,icon_3:633
#varnum v_渊突的模式,5,tip:渊突的模式,tip_1:自动渊突(铁牢渊30%血量以下的人),tip_2:情渊模式(固定渊一个人),tip_3:铁牢扶摇空中渊,tip_4:铁牢渊目标的目标,tip_5:手动渊突,icon_1:2985,icon_2:670,icon_3:2984,icon_4:2982,icon_5:3138
#varnum v_扶摇的模式,2,tip:扶摇模式,tip_1:智能扶摇(默认)(适用至dmg和10血战雷狼),tip_2:立刻扶摇或者全程扶摇,icon_1:2043,icon_2:1485
#varnum v_林的使用时机,6,tip:决定蓝还剩几%开林,tip_1:65%(默认),tip_2:60%,tip_3:55%,tip_4:50%,tip_5:45%,tip_6:手动林,icon_1:653,icon_2:1366,icon_3:1362,icon_4:1358,icon_5:1354,icon_6:3138
#varnum v_铁牢的路线,2,tip:铁牢的路线(如果四尺内有两只或以上的怪并且当前目标不是boss那么会无视选择自动进入龙痕模式因为两只小怪以上你需要一直切换目标导致根本不可能打满三层龙殇但是两个模式差距其实不大),tip_1:龙殇模式(争取多一点龙殇侧重dps辅助),tip_2:龙痕模式(争取多一点龙痕和灭侧重保命),icon:647,icon_1:3452,icon_2:2991
#skillbox 铁牢常驻山傲血不开山御:off,虹气长空,常驻御,扶摇直上,智能转集火:off,战八方:off,铁牢破风:off
/return [nomount:铁牢律]
/cast qte
/cast [tarisem] 保存目标
/delbuff 曼舞,激雷,极乐,引羌笛,九襄地玄五阵,金刚伏魔五阵
/cast [nobuff:撼如雷;bufftime:撼如雷<600] 撼如雷
/cast [life<1;mana<1] 打坐
/cast [v_全程扶摇模式=2,nofight] 扶摇直上
/if [nofight,notar]
/tab [tar:天策宝箱|随机宝箱] npc,dismin
/end
/if [mapc:大明宫|血战天策|秦皇陵|风雨稻香村|墨家秘殿]
/tab [(gcd>gcdt/1.1;nofight),nocd:撼如雷,tnobuff:撼如雷,tnodead,dis<=10] player
/cast [taristm,tnobuff:撼如雷,tnodead] 清空目标,撼如雷
/cast [cd:撼如雷;nofight,notar] 读取目标
/end
/return [nofight,!ttar:player]
------这个是崩,请在tpre后面加入你要打断的参数,用“|”相连关系---------------
------如果boss有免疫打断的buff,请在tnobuff加入参数,用"&"相连关系。--------
/cast [tpre:怒吼|龙甩尾|天音化物|雨钓江秋|无懈可击|净与无净|一阳指·二品|噬血影|骑军令|急行军,tnobuff:铁盾] 崩
----是否足够蓝爆发?-----
/var [mana>0.05;buff:徐如林] v_蓝林
----你可以在界面决定爆发的时机和对象---------
/var [!state:jump,((v_爆发的模式=1,tar:boss);v_爆发的模式=2;(v_爆发的模式=3,tar:boss,!tstate:run);(v_爆发的模式=4,!tstate:run))] v_爆发
------这是铁牢自动转集火,请把你们要转集火的目标写在tar后面,用"|"连接关系-----
/if [notar,!banskill:智能转集火]
/tab [(tplate:黑齿卫士;notar,tarisem),dis<20] npc,dismin
/end
-------没无敌保命buff-----------
/var [nobuff:2778&舍身&镇山河&啸如虎&御] v_没无敌
-------没弱中减伤buff-------------
/var [nobuff:春泥护花&光明相&天地低昂&圣手织天&4531&6163] v_没弱减伤
------使用林的时机---------------
/var [0.65-v_林的使用时机*0.05] v_时机
/cast [v_定军的模式=2] 定军
/cast [fight,tar,sktest:梅花枪法,(mana<v_时机;mana<0.03;cd:啸如虎,v_没无敌,buff:守如山,life<0.1),!v_林的使用时机=6] 徐如林
/inter [nobuff:蛊时,mana<=0.8,(gcd>=gcdt*0.9;notar;!sktest:梅花枪法;mana<0.03)] 仙王蛊鼎
/skill [buff:蛊时,ota:仙王蛊鼎] 打断
/if [life<0.4,fight,((!banskill:扶摇直上,!state:jump);banskill:扶摇直上;dis<=6)]
/cast [tar,(sktest:穿云;(!(!sklv:出云=1;banskill:战八方),emdis:8>0)),life<0.3,0<cdtime:啸如虎<80,v_没无敌,recipe:《虎牙令·疾如风》人偶图断篇] 疾如风
/if [v_没无敌]
/if [life<0.4,cd:守如山,(cd:御;horse;banskill:常驻御),0<cdtime:啸如虎<80;life<0.05]
/cast 昂如岳
/cast [0<cdtime:昂如岳<179,equip:尘以遐] 腰坠
/end
/if [nobuff:守如山,((life>=0.2,v_没弱减伤);(life>=0.1,life<0.2))]
/cast [cd:御;horse;banskill:常驻御] 守如山
/cast [cd:守如山,cdtime:守如山<112,(cd:御,cdtime:御<14;horse;banskill:常驻御)] 啸如虎
/elseif [(nobuff:守如山,life<0.1);(buff:守如山,life<0.05)]
/cast 啸如虎
/cast [0<cdtime:啸如虎<80,(cd:御;horse;banskill:常驻御),!(life<0.03,cd:徐如林,nobuff:徐如林)] 守如山
/end
/end
/end
------这是铁牢后撤,请在trpe后面加入你要后跳的boss技能,用"|"相连关系------
/cast [tpre:吞云吐纳>0.6|掷锤>0.6,nobuff:镇山河] 后撤
-------这是铁牢扶摇,请在trpe后面加入你要扶摇的boss技能,用"|"相连关系------
/cast [(tar:伊玛目,tlife<0.4;tpre:皇之怒|狼之怒|藏离精失|九鼎天怒式|骨牢;tar:独孤问俗,tlife<0.1;tar:头狼;tbuff:白昼;tar:李倓,tlife>0.2;mapc:大明宫,tar:安禄山,(tlife>0.7,fight>15;tlife<0.12);tar:沙叱博,tlife<0.4;mapc:军械库,tar:萧沙,dis<10;tar:澹台枯火,dis<5),!v_扶摇的模式=5,nobuff:镇山河] 扶摇直上
------这是铁牢突,突任何怪,请在notar后面加入你不要突的怪,用"&"相连关系------
------不想突正在读特定技能的boss,请在tnopre后面加入该技能,用"&"相连关系------------
/var [!tplate:狼|头狼|安守忠|阿史那承庆|狼牙骑兵|狼牙枪兵,tnopre:吞云吐纳&骨牢&掷锤&皇之怒&狼之怒&藏离精失&九鼎天怒式,!(target:席庶云,tpre)] v_铁牢突的名单
------这是铁牢山御,当山御不被当做常驻技能使用并且只在boss读条或者只在身上有debuff的时候才用,请在tpre后面添加该技能参数,请在buff后面添加该debuff参数,用"|"相连关系--------
/var [tplate:曹炎烈,tpre>0.5,fight<20;bufftime:火星<6] v_山御
------这是铁牢常驻御和常驻山,boss有特定buff的时候不用常驻山御,请在tnobuff后面添加该技能参数,用"&"相连关系--------
/var [tnobuff:嗜酒成性,tnopre] v_御山
--------------------------
/if [sklv:渊=1,life>0.3]
/if [v_渊突的模式=4,!ttarisme,nocd:渊]
/tab [tar:ttar,dis>=6,dis<=20,!tforce:铁牢律|洗髓经|明尊琉璃体,tmfront,!((tbufftime:2778|镇山河|舍身|啸如虎|御)>1.5)] player
/elseif [v_渊突的模式=1]
/tab [tnodead,tlife<0.3,nocd:渊,20>=dis>=6,!tforce:铁牢律|洗髓经|明尊琉璃体,tmfront,!((tbufftime:2778|镇山河|舍身|啸如虎|御)>1.5;(tbufftime:天地低昂|春泥护花|圣手织天|惊鸿游龙|守如山|御天|无相诀|坐忘无我|玉骨|贪魔体|渡厄|玄水蛊|圣手织天|蝶戏水)>3,tlife>0.15)] player
/cast [cdtime:渊>40,!state:jump,8>=dis>=6] 突
/elseif [v_渊突的模式=2]
/tab [tar:v_情渊,tlife<0.3,20>=dis>=6,tmfront] player
/end
/cast [tar:player,(cd:渊;!sktest:渊,!v_渊突的模式=3)] 读取目标
/cast [cdtime:渊>40,v_铁牢突的名单,v_渊突的模式=1] 突
/if [v_渊突的模式=3]
/if [state:jump,cd:扶摇直上,nocd:渊,ttarisme,tarisem]
/tab [20>=dis>=6,tnodead,taristm,!tforce:铁牢律|洗髓经|明尊琉璃体,tforce:傲血战意|问水决|笑尘决|山居剑意|太虚剑意|易筋经|焚影圣决,tmfront] player,dismin
/end
/cast [(cd:渊;!state:jump;!sktest:渊),tar:player] 读取目标
/end
/end
/if [map:恶人谷|浩气盟]
/if [tarisem,tar:boss]
/var [dis] v_dis
/end
/cast [tar:boss,!(sktest:突,sktest:灭)] 扶摇直上
/cast [tar:boss,!sktest:灭,nostate:stand&walk&run&jump&swim&swimjump&float&dash&repulsed&rise&skid] 疾如风
/cast [tar:boss] 突
/if [v_dis>7,cd:突,nocd:渊,tarisem,0<cdtime:疾如风<57,sklv:渊=1]
/tab [tnodead,tmfront,(v_dis-1<dis<v_dis+1,v_dis<20;v_dis>20,dis>6,dis<20)] player
/end
/cast [cdtime:渊>43] 恢复目标
/end
/if [(v_定军的模式=3;v_定军的模式=4),(ttforce:铁牢律|洗髓经|明尊琉璃体;tarisfri;notar)]
/tab [tmfront,tarisem,ttar:player,ttnoforce:铁牢律&洗髓经&明尊琉璃体,(v_定军的模式=4,sklv:傲骨=1,nocd:突,dis<=27,dis>=8;sklv:定军=1,nocd:定军,dis<=8;dis<=4),!tplate:弩俑] npc
/cast [tarisem] 保存目标
/end
/cast [!v_定军的模式=5,((!threat>1.2;v_定军的模式=3;v_定军的模式=4),ttnoforce:铁牢律&洗髓经&明尊琉璃体,(ttar:player;threat<0.95,emdis:8=1),(sklv:傲骨=0;sklv:傲骨=1,!(cdtime:突>18,!sktest:突)),(tar:boss;!tar:boss,(tlife>=0.15;ttlife<0.3));nocd:掠如火,(tar:boss;emdis:6>2),(tar:boss;emdis:6>2),!state:jump,sktest:穿云,v_全程扶摇和爆发,v_蓝林)] 定军
/cast [(!threat>1.2;v_定军的模式=3;v_定军的模式=4),!state:jump,ttar:player,v_定军的模式=4,ttnoforce:铁牢律&洗髓经&明尊琉璃体,v_铁牢突的名单,sklv:傲骨=1] 突
/cast [cd:定军|突,nobuff:撼如雷] 撼如雷
/if [(life>=0.3;life<0.3,0<cdtime:啸如虎<80),v_没无敌,(v_没弱减伤,nobuff:守如山;life<0.03),(!banskill:扶摇直上,!state:jump;dis<=6;banskill:扶摇直上)]
/cast [!banskill:常驻御,threat>=1,(dis<=6,v_御山,ttarisme,tarisem;emdis:6>1),(nobuff:大漠&漠反;notar:boss,emdis:4>1;tmbuff:致残&致伤=2,v_铁牢的路线=2,bufftime:大漠>gcdt);v_山御] 御
/cast [!banskill:铁牢常驻山傲血不开山御,(banskill:常驻御;cdtime:御>=11),threat>=1,dis<=6,v_御山,ttarisme,tarisem,(nobuff:大漠&漠反;notar:boss,emdis:4>1;tmbuff:致残&致伤=2,v_铁牢的路线=2,bufftime:大漠>gcdt),sklv:岳峙=0;emdis:6>3,(sklv:傲骨=0;sklv:傲骨=1,!(cdtime:突>16,!sktest:突)),sklv:岳峙=1;v_山御] 守如山
/end
/cast [(v_扶摇的模式=2;v_渊突的模式=3;emdis:6>2,(sklv:傲骨=1;sklv:金甲=1)),(nobuff:大漠&漠反;notar:boss,emdis:4>1;tmbuff:致残&致伤=2,v_铁牢的路线=2,bufftime:大漠>gcdt)] 扶摇直上
/return [!ttarisme,ttforce:铁牢律|洗髓经|明尊琉璃体,!map:恶人谷|浩气盟]
/if [(tar:boss;emdis:6>2),!state:jump,sktest:穿云,fight]
/if [v_全程扶摇和爆发,v_蓝林,!v_定军的模式=5]
/cast [equip:肇磐坠] 腰坠
/cast 掠如火
/end
/end
/if [buff:漠反,!v_开]
/var [now+35] v_大漠cd了
/var [true] v_开
/end
/if [nobuff:漠反,v_开]
/var [false] v_开
/end
/if [!sktest:战八方;banskill:战八方;tar:boss;sktest:穿云,emdis:8=1]
/cast [bufftime:大漠<=gcdt] 灭
/cast [buff:大漠,tmbuff:致残&致伤=2,cdtime:龙吟>(8-gcdt*2)] 破风
/cast [nobuff:大漠&漠反,tmbufftime:流血<=gcdt,sklv:击水=1,v_铁牢的破风=1;tmbufftime:致残<gcdt*2;tmbufftime:致伤<gcd*2,tmbuff:致伤=2] 龙牙
/cast [tmbufftime:致伤<=gcdt,!tmbuff:致残&致伤=2] 穿云
/cast [buff:大漠,(tmbuff:致残&致伤=2;notar:boss,emdis:4>1);life<=0.95,(v_铁牢的路线=2;sklv:大漠=0;sklv:大漠=1,((v_大漠cd了-now)>7,recipe:《奔雷枪术·灭》穴位图残页;(v_大漠cd了-now)>8))] 灭
/cast [buff:漠反;(sklv:披甲=1;cd:龙吟,cdtime:龙吟<=gcdt),nobuff:大漠;notar:boss,emdis:4>1] 龙牙
/cast [sklv:卷旗=1,tnombuff:致残,((v_大漠cd了-now)>(8-2*gcdt);v_铁牢的路线=2;buff:大漠|漠反;notar:boss,emdis:4>1)] 龙吟
/cast [nobuff:大漠&漠反,tnobuff:破风,!banskill:铁牢破风] 破风
/cast [tmbuff:致伤=2] 龙牙
/cast [sklv:披甲=1,tnombuff:致残;sklv:披甲=0,!tmbuff:致残&致伤=2;buff:大漠|漠反,!tmbuff:致残&致伤=2] 穿云
/end
/cast [emdis:8>0,(!sktest:穿云;emdis:8>1)] 战八方
/if [!sktest:穿云]
/cast 穿
/cast [(cd:灭;!sktest:灭)] 虹气长空
/end